My name is Daniel García Martínez and I’m a versatile 3D Artist with a strong background in crafting high-quality environments and props, combining artistic vision with solid technical execution. Experienced in producing polished, optimized assets for real-time and pre-rendered projects, I enjoy cross-disciplinary collaboration and clear visual storytelling. Curious and detail-oriented, I’m driven by continuous learning, especially in emerging tools such as AI-assisted workflows and new real-time technologies.
I’m currently seeking opportunities as an Environment Artist or 3D Artist where I can help build visually engaging worlds while expanding my craft.