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Nannar Temple - Ancient Sci-fi City Environment

In this project I worked with my whole class in order to create a city environment based on the idea of the ancient astronaut in Sumerian culture with an aesthetic influence from Dune. My work was mostly on the Main Temple/Palace seen in the higher part of the city. I designed and executed it all myself (with the exception of the different statues that adorn the outside of the temple). I based the design on a sci-fi reinterpretation of the Ziggurat and I constructed it so as to allow more rooms to be built inside to create a pathing for the playable demo.

I also worked on the first room you see when entering. Its architecture is finely connected with the outside of the temple and allows for light to get in from various openings. I created multiple materials in Substance Designer to texture the whole building and worked on a couple of prop sets to dress the architecture. Chests, tables and benches are not mine. I sculpted a large mural as well, developing the sci-fi civilization art style together with my colleagues and worked on the throne that sits on top of it.

The project was quite a challenge as it was our first time delving into UE5 with a huge map. Moreover we were divided in 2 groups (Character Artists & Environment Artists) and I was given the role of Scrum Master for the Environment team.
However I think the result was quite good and I'm glad to have been able to work in such an ambitious project.

Here are all of my colleagues:

https://www.artstation.com/inaranjo

https://www.artstation.com/argami

https://www.artstation.com/ildeperez

https://www.artstation.com/namrra

https://www.artstation.com/macadrian

https://www.artstation.com/marcpb

https://www.artstation.com/usherzz

https://www.artstation.com/sergicano

https://www.artstation.com/almighost

https://www.artstation.com/adrloper

https://www.artstation.com/daviddmoral

https://www.artstation.com/ismaelfx

https://www.artstation.com/puigpi

https://www.artstation.com/ferran_martinez

https://www.artstation.com/marc_ballester

https://www.artstation.com/eric_gasparin

https://www.artstation.com/jordivilamu

https://www.artstation.com/angmarior

Robert Hernando Llapart

View from Upper City

View from Upper City

View from Desert Oasis

View from Desert Oasis

View from Lower City

View from Lower City

Throne Room Door Animation

Different Lighting Conditions (Lumen)

Different Lighting Conditions (Lumen)

A few of the materials created to texture the building

A few of the materials created to texture the building

Pieces used to build the different parts of the Temple

Pieces used to build the different parts of the Temple

Design Progress